ziad demir

<-

analysis & commentary work

Much of my work focuses on holistically evaluating game design, be it in the form of scripted essays, live commentary or bite-sized video. Give some of the highlights below a watch.


Why Survival Horror had to die

2025 | YouTube

An analysis of Resident Evil’s game design across its many unique iterations. Rather than give a point-by-point breakdown of my personal feelings, my approach is to always extract some larger realization about games in general, and back it up with strong evidence and observation.


How Kingdom Hearts 2’s combat is special

2019 | YouTube

A look at the unique quirks of Kingdom Hearts 2’s combat system. This video was arguably my first relatively viral success in the game essay sphere.


Silksong

Why do people hate Silksong’s dive pogo?

2025 | Tiktok

A consise and detailed analysis of a particular mechanic in Hollow Knight: Silksong. I’m particularly proud of this one because I managed to give a relatively technical overview of a design aspect most players intuitively feel but struggle to put into words, in a very short amount of time. The argument is supported by strong visual examples and precise editing. Watch it here.


Switch 2

Switch 2’s biggest problem

2025 | Tiktok

A more casual live stream highlight where I discuss Switch 2’s flawed upscaling for backward compatible games. Solid showcase of my conversational analysis style while still providing rich technical insight. Watch it here.